Computer engineering / Toronto

Selim
Abdelwahab

I'm a computer engineering student at the University of Toronto, currently working as a C++ Engineer Intern at Huawei.

C++ / Rust / Graphics / SystemsBased in Toronto ↗
+ Orbital illustration001 / ORBIT
Planetary Simulator
Rust / wgpu
Currently atHuawei
PreviouslyAutodesk / EA Frostbite
Studying atUniversity of Toronto

01 / Projects

Selected projects

All 18 projects
04 / GraphicsSelected work

Fluid Simulation

A C++ fluid simulation compiled to WebAssembly, with interactive browser controls.

  • C++
  • WebAssembly
  • React
  • Web Workers

02 / Work

Experience

Full experience
  1. HWSep 2026 / Present Current

    Huawei

    Computing Data Application Acceleration Lab

    C++ Engineer Intern

  2. ADMay 2026 / Aug 2026

    Autodesk

    Fusion

    Software Developer Intern

    Parallel execution, concurrency, and performance in Fusion's configuration generation pipeline.

  3. EAMay 2025 / May 2026 · May / Aug 2024

    Electronic Arts

    Frostbite Engine

    Software Engineer Intern

    Procedural tools and editor/runtime systems used to build game worlds in Frostbite.

03 / Background

About me

I mainly work in C++ and Rust, with projects in game engines, graphics, and simulation.

I'm completing a B.A.Sc. in Computer Engineering at the University of Toronto, with a minor in artificial intelligence. I expect to graduate in 2027.

University of TorontoComputer Engineering · Class of 2027