Experience

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EA · Frostbite

Electronic Arts (EA) — Frostbite Engine

May 2025Present

  • Cut large-level load times from ~20s to 132ms (99% faster) by optimizing legacy systems
  • Authored 6+ workflow tests that guard procedural tools across engine revisions
  • Automated upgrade of 100+ project files and removed deprecated workflows across teams
  • Created procedural setup recipes that collapse 6–8 manual steps into one action
  • Fixed race conditions in multithreaded pipelines; added deferred UI dispatch for responsive editor interaction
  • Improved spline distribution with refined algorithms and edge-case fixes
C++C#WPFPythonProcedural Tools
UofT

Education

University of Toronto

B.A.Sc. Computer Engineering, Minor in Artificial Intelligence (2022–2027)

Systems & Software

  • Operating Systems (ECE344)
  • Algorithms & Data Structures (ECE345)
  • Computer Organization (ECE243)
  • Programming Fundamentals (ECE244)
  • Software Design & Communication (ECE297)

AI, Control, Networks

  • Applied DL (APS360)
  • Intro to AI (CSC384)
  • Control Systems (ECE311)
  • Computer Networks I (ECE361)
  • Signals & Systems (ECE216)

Math & Foundations

  • Probability & Applications (ECE302)
  • Advanced Eng. Math (MAT290)
  • Calculus I/II/III (MAT186/187/291)
  • Applied Linear Algebra (MAT188)
  • Mechanics & Dynamics (CIV100, MIE100)